Mêshe-lêrê Sêdè (/ˈmɘʃe/ /ˈlɘrɘ/ [mature] [loop]) is a subtropical Large City located in the Yêmëcê Zone of the Engineer's Guild.
The name Mêshe-lêrê Sêdè is derived from the Sylvin language, as Mêshe-lêrê Sêdè was founded by Feiror, who was culturaly Iron Elf.
Climate
Mêshe-lêrê Sêdè has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a cool 17°C (62°F). Mêshe-lêrê Sêdè receives an average of 255 cm/y (100 in/y) of precipitation, most of which comes in the form of rain during the summer. Mêshe-lêrê Sêdè covers an area of nearly 191 km2 (76 mi2), and an average elevation of 1478 m (4849 ft) above sea level.
Overview
Mêshe-lêrê Sêdè was founded durring the early 15th century in spring of the year 1447, by Feiror. The establishment of Mêshe-lêrê Sêdè suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Mêshe-lêrê Sêdè was built using the conventions of Iron Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Mêshe-lêrê Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Mêshe-lêrê Sêdè is is constructed arround a series of narrow paverstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Mêshe-lêrê Sêdè, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Mêshe-lêrê Sêdè's Relic of the World That Was are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
Mêshe-lêrê Sêdè has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Mêshe-lêrê Sêdè ’s existence has dried up and the city is drifting down the stream of history as it dries up. The locals seem to have responded to their slow downfall by recreating Mêshe-lêrê Sêdè as one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which the city brings to mind.
Civic Infrastructure
Mêshe-lêrê Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mêshe-lêrê Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mêshe-lêrê Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mêshe-lêrê Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mêshe-lêrê Sêdè's parks.
Mêshe-lêrê Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mêshe-lêrê Sêdè.
Mêshe-lêrê Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mêshe-lêrê Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mêshe-lêrê Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mêshe-lêrê Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mêshe-lêrê Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mêshe-lêrê Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mêshe-lêrê Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mêshe-lêrê Sêdè's public wards, blessings, and other arcane systems.
Mêshe-lêrê Sêdè has an Millitary Academy which trains military officers and specilists.
Mêshe-lêrê Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mêshe-lêrê Sêdè's grid is powered by a boiler and turbine based power plant.
Mêshe-lêrê Sêdè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Mêshe-lêrê Sêdè has a first rate hospital which caters to anyone in need of long term medical care.
Mêshe-lêrê Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Mêshe-lêrê Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mêshe-lêrê Sêdè's natural decorations nor waterways.
Mêshe-lêrê Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mêshe-lêrê Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mêshe-lêrê Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Mêshe-lêrê Sêdè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Mêshe-lêrê Sêdè's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.
In Mêshe-lêrê Sêdè grains of dust blow into perfectly neat rows.
The Rat near Mêshe-lêrê Sêdè are known to be quite timid.
Mêshe-lêrê Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Necromancy energies of tier 2 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 88
Farmers: 128
Farm Laborer: 224
Hunters: 160
Milk Maids: 112
Ranchers: 59
Ranch Hands: 122
Shepherds: 117
Farmland: 180204 m2
Cattle and Similar Creatures: 11206
Poultry: 134481
Swine: 8965
Sheep: 448
Goats: 89
Horses, Mounts, and Beasts of Burden: 4482
Craftsmen
Arms and Toolmakers: 93
Blacksmiths: 93
Bookbinders: 54
Buckle-makers: 60
Cabinetmakers: 109
Candlemakers: 135
Carpenters: 137
Clothmakers: 140
Coach and Harness Makers: 47
Coopers: 112
Copper, Brass, Tin, Zinc, and Lead Workers: 62
Copyists: 42
Cutlers: 38
Fabricworkers: 104
Farrier: 309
Furriers: 29
Glassworkers: 160
Gunsmiths: 94
Harness-Makers: 43
Hatters: 79
Hosiery Workers: 32
Jewelers: 49
Leatherwrights: 109
Locksmiths: 45
Matchstick makers: 68
Musical Instrument Makers: 67
Painters, Structures and Fixtures: 54
Paper Workers: 64
Plasterers: 56
Pursemakers: 74
Roofers: 47
Ropemakers: 43
Rugmakers: 43
Saddlers: 80
Scabbardmakers: 85
Scalemakers: 49
Scientific, Surgical, and Optical Instrument Makers: 28
Sculptors, Structures and Fixtures: 41
Shoemakers: 44
Soap and Tallow Workers: 157
Tailors: 289
Tanners: 58
Upholsterers: 64
Watchmakers: 63
Weavers: 144
Whitesmiths: 36
Merchants
Adventuring Goods Retellers: 30
Arcana Sellers: 30
Beer-Sellers: 62
Booksellers: 68
Butchers: 109
Chandlers: 114
Chicken Butchers: 137
Entrepreneurs: 45
Fine Clothiers: 114
Fishmongers: 112
Florists: 27
Potion Sellers: 75
Resellers: 194
Spice Merchants: 59
Wine-sellers: 91
Wheelwright: 73
Woodsellers: 42
Service workers
Bakers: 235
Barbers: 182
Coachmen: 68
Cooks: 213
Doctors: 92
Gamekeepers: 75
Grooms: 40
Hairdressers: 144
Healers: 116
Housekeepers: 135
Housemaids: 249
House Stewards: 149
Inns: 42
Laundry maids: 80
Maidservants: 149
Nursery Maids: 81
Pastrycooks: 128
Restaurateur: 235
Tavern Keepers: 203
Specialized Laborer
Ashworkers: 61
Bleachers: 43
Chemical Workers: 25
Coal Heavers: 89
In-Town Couriers: 106
Long Haul Couriers: 106
Dockyard Workers: 91
Gas Workers: 22
Hay Merchants: 36
Leech Collectors: 119
Millers: 106
Miners: 104
Oilmen and Polishers: 65
Postmen: 104
Pure Finder: 61
Skinners: 135
Sugar Refiners: 25
Tosher: 67
Warehousemen: 149
Watercarriers: 90
Watermen, Bargemen, etc.: 121
Skilled Laborers
Accountants: 57
Alchemist: 70
Clerk: 91
Dentists: 44
Educators: 122
Engineers: 64
Gardeners: 43
Mages: 33
Plumbers: 47
Pharmacist: 55
Professors: 19
Scientists: 32
Wizards: 19
Civil Servants
Adventurers: 43
Bankers: 61
Civil Clerks: 97
Civic Iudex: 51
Consultants: 28
Exorcist: 97
Fixers: 54
Kami Clerk: 88
Landlords: 85
Lawyers: 55
Legend Keepers: 75
Militia Officers: 373
Monks, Monastic: 144
Monks, Civic: 154
Historian, Oral: 97
Historian, Textual: 50
Policemen, Sheriffs, etc.: 97
Priests: 194
Rangers: 62
Rat Catchers: 69
Scholars: 65
Spiritualist: 84
Slayers: 25
Storytellers: 169
Military Officers: 166
Cottage Industries
Brewers: 140
Comfort Services: 172
Enchanters: 48
Herbalists: 50
Jaminators: 154
Needleworkers: 160
Potters: 73
Preserve Makers: 135
Quilters: 64
Seamsters: 249
Spinners: 135
Tinker: 50
Weaver: 112
Artists
Actors: 46
Architects: 17
Bards: 65
Costumers: 27
Dancers: 53
Drafters: 29
Engravers: 37
Fine Furniture Carpenters: 21
Glaziers: 49
Inlayers: 42
Musicians: 144
Painters, Art: 23
Playwrights: 48
Sculptors, Art: 38
Wood Carvers: 154
Writers: 179
Produce Industries
Butter Churners: 154
Canners: 124
Cheesmakers: 160
Ice Merchants: 19
Millers: 93
Picklers: 81
Smokers: 56
Stockmakers: 50
Tobacconists: 65
Tallowmakers: 99
17068 of Mêshe-lêrê Sêdè's population work within a Foundational Occupation.
922 work in Agriculture
3829 work as Craftsmen
1382 work as Merchants
2616 work as Service Workers
1725 work as General Laborers
696 work as Skilled Laborers
2483 work as Civil Servants
1542 work in Cottage Industries
972 work as Artists
901 work in Produce Industries
25070 of Mêshe-lêrê Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 2689 (6%) are noncontributers.
Points of Interest
A great magical Working has been a critical part of Mêshe-lêrê Sêdè since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.
POI
History
The the a castle of Summoning, an a castle imbued with potent amounts of Summoning energies was created near Mêshe-lêrê Sêdè by in time immemorial, reportedly some time during the early 2nd century.